Package net.minecraft.src
Class ComponentVillageRoadPiece
- java.lang.Object
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- net.minecraft.src.StructureComponent
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- net.minecraft.src.ComponentVillageRoadPiece
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- Direct Known Subclasses:
ComponentVillagePathGen
public abstract class ComponentVillageRoadPiece extends StructureComponent
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Field Summary
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Fields inherited from class net.minecraft.src.StructureComponent
boundingBox, componentType, coordBaseMode
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Constructor Summary
Constructors Modifier Constructor Description protected
ComponentVillageRoadPiece(int var1)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description protected static boolean
canVillageGoDeeper(StructureBoundingBox var0)
protected int
getAverageGroundLevel(World var1, StructureBoundingBox var2)
protected StructureComponent
getNextComponentNN(ComponentVillageStartPiece var1, java.util.List var2, java.util.Random var3, int var4, int var5)
protected StructureComponent
getNextComponentPP(ComponentVillageStartPiece var1, java.util.List var2, java.util.Random var3, int var4, int var5)
protected int
getVillagerType(int var1)
protected void
spawnVillagers(World var1, StructureBoundingBox var2, int var3, int var4, int var5, int var6)
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Methods inherited from class net.minecraft.src.StructureComponent
addComponentParts, buildComponent, clearCurrentPositionBlocksUpwards, createTreasureChestAtCurrentPosition, fillCurrentPositionBlocksDownwards, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, getBlockIdAtCurrentPosition, getBoundingBox, getCenter, getComponentType, getMetadataWithOffset, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, placeBlockAtCurrentPosition, placeDoorAtCurrentPosition, randomlyFillWithBlocks, randomlyPlaceBlock, randomlyRareFillWithBlocks
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Method Detail
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getNextComponentNN
protected StructureComponent getNextComponentNN(ComponentVillageStartPiece var1, java.util.List var2, java.util.Random var3, int var4, int var5)
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getNextComponentPP
protected StructureComponent getNextComponentPP(ComponentVillageStartPiece var1, java.util.List var2, java.util.Random var3, int var4, int var5)
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getAverageGroundLevel
protected int getAverageGroundLevel(World var1, StructureBoundingBox var2)
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canVillageGoDeeper
protected static boolean canVillageGoDeeper(StructureBoundingBox var0)
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spawnVillagers
protected void spawnVillagers(World var1, StructureBoundingBox var2, int var3, int var4, int var5, int var6)
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getVillagerType
protected int getVillagerType(int var1)
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