Package net.minecraft.src
Class RenderEngine
- java.lang.Object
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- net.minecraft.src.RenderEngine
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@Client public class RenderEngine extends java.lang.Object
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Field Summary
Fields Modifier and Type Field Description boolean
blurTexture
boolean
clampTexture
static int
mipmapLevels
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Constructor Summary
Constructors Constructor Description RenderEngine(TexturePackList var1, GameSettings var2)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description int
allocateAndSetupTexture(java.awt.image.BufferedImage var1)
void
bindTexture(int var1)
void
createTextureFromBytes(int[] var1, int var2, int var3, int var4)
void
deleteTexture(int var1)
int
getTexture(java.lang.String var1)
int[]
getTextureContents(java.lang.String var1)
int
getTextureForDownloadableImage(java.lang.String var1, java.lang.String var2)
int
getTextureFromPath(java.nio.file.Path path)
ThreadDownloadSkinData
obtainImageData(java.lang.String var1, ImageBuffer var2, Entity entity)
void
refreshTextures()
void
registerTextureFX(TextureFX var1)
void
releaseImageData(java.lang.String var1)
int[][]
setupTexture(java.awt.image.BufferedImage var1, int var2)
void
updateDynamicTextures()
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Field Detail
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mipmapLevels
public static final int mipmapLevels
- See Also:
- Constant Field Values
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clampTexture
public boolean clampTexture
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blurTexture
public boolean blurTexture
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Constructor Detail
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RenderEngine
public RenderEngine(TexturePackList var1, GameSettings var2)
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Method Detail
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getTextureContents
public int[] getTextureContents(java.lang.String var1)
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getTexture
public int getTexture(java.lang.String var1)
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allocateAndSetupTexture
public int allocateAndSetupTexture(java.awt.image.BufferedImage var1)
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getTextureFromPath
public int getTextureFromPath(java.nio.file.Path path)
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setupTexture
public int[][] setupTexture(java.awt.image.BufferedImage var1, int var2)
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createTextureFromBytes
public void createTextureFromBytes(int[] var1, int var2, int var3, int var4)
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deleteTexture
public void deleteTexture(int var1)
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getTextureForDownloadableImage
public int getTextureForDownloadableImage(java.lang.String var1, java.lang.String var2)
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obtainImageData
public ThreadDownloadSkinData obtainImageData(java.lang.String var1, ImageBuffer var2, Entity entity)
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releaseImageData
public void releaseImageData(java.lang.String var1)
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registerTextureFX
public void registerTextureFX(TextureFX var1)
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updateDynamicTextures
public void updateDynamicTextures()
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refreshTextures
public void refreshTextures()
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bindTexture
public void bindTexture(int var1)
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