Class Mob

    • Field Detail

      • entityToAttack

        protected Entity entityToAttack
      • hasAttacked

        protected boolean hasAttacked
      • fleeingTick

        protected int fleeingTick
    • Constructor Detail

      • Mob

        public Mob​(World var1)
    • Method Detail

      • isMovementCeased

        protected boolean isMovementCeased()
      • updateWanderPath

        protected void updateWanderPath()
      • attackEntity

        protected void attackEntity​(Entity entity,
                                    float f)
      • attackBlockedEntity

        protected void attackBlockedEntity​(Entity entity,
                                           float f)
      • getBlockPathWeight

        public float getBlockPathWeight​(int var1,
                                        int var2,
                                        int var3)
      • findPlayerToAttack

        protected Entity findPlayerToAttack()
      • hasPath

        public boolean hasPath()
      • setPathToEntity

        public void setPathToEntity​(PathEntity var1)
      • getEntityToAttack

        public Entity getEntityToAttack()
      • setTarget

        public void setTarget​(Entity var1)