Package net.minecraft.src
Class ComponentVillageHouse3
- java.lang.Object
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- net.minecraft.src.StructureComponent
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- net.minecraft.src.ComponentVillageHouse3
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public class ComponentVillageHouse3 extends StructureComponent
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Field Summary
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Fields inherited from class net.minecraft.src.StructureComponent
boundingBox, componentType, coordBaseMode
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Constructor Summary
Constructors Constructor Description ComponentVillageHouse3(int var1, java.util.Random var2, StructureBoundingBox var3, int var4)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description booleanaddComponentParts(World var1, java.util.Random var2, StructureBoundingBox var3)voidbuildComponent(StructureComponent structurecomponent, java.util.List list, java.util.Random random)protected static booleancanVillageGoDeeper(StructureBoundingBox var0)static ComponentVillageHouse3findValidPlacement(java.util.List var0, java.util.Random var1, int var2, int var3, int var4, int var5, int var6)protected intgetAverageGroundLevel(World var1, StructureBoundingBox var2)protected StructureComponentgetNextComponentNN(ComponentVillageStartPiece var1, java.util.List var2, java.util.Random var3, int var4, int var5)protected StructureComponentgetNextComponentPP(ComponentVillageStartPiece var1, java.util.List var2, java.util.Random var3, int var4, int var5)protected intgetVillagerType(int var1)protected voidspawnVillagers(World var1, StructureBoundingBox var2, int var3, int var4, int var5, int var6)-
Methods inherited from class net.minecraft.src.StructureComponent
clearCurrentPositionBlocksUpwards, createTreasureChestAtCurrentPosition, fillCurrentPositionBlocksDownwards, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, getBlockIdAtCurrentPosition, getBoundingBox, getCenter, getComponentType, getMetadataWithOffset, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, placeBlockAtCurrentPosition, placeDoorAtCurrentPosition, randomlyFillWithBlocks, randomlyPlaceBlock, randomlyRareFillWithBlocks
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Constructor Detail
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ComponentVillageHouse3
public ComponentVillageHouse3(int var1, java.util.Random var2, StructureBoundingBox var3, int var4)
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Method Detail
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buildComponent
public void buildComponent(StructureComponent structurecomponent, java.util.List list, java.util.Random random)
- Overrides:
buildComponentin classStructureComponent
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findValidPlacement
public static ComponentVillageHouse3 findValidPlacement(java.util.List var0, java.util.Random var1, int var2, int var3, int var4, int var5, int var6)
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addComponentParts
public boolean addComponentParts(World var1, java.util.Random var2, StructureBoundingBox var3)
- Specified by:
addComponentPartsin classStructureComponent
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getNextComponentNN
protected StructureComponent getNextComponentNN(ComponentVillageStartPiece var1, java.util.List var2, java.util.Random var3, int var4, int var5)
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getNextComponentPP
protected StructureComponent getNextComponentPP(ComponentVillageStartPiece var1, java.util.List var2, java.util.Random var3, int var4, int var5)
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getAverageGroundLevel
protected int getAverageGroundLevel(World var1, StructureBoundingBox var2)
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canVillageGoDeeper
protected static boolean canVillageGoDeeper(StructureBoundingBox var0)
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spawnVillagers
protected void spawnVillagers(World var1, StructureBoundingBox var2, int var3, int var4, int var5, int var6)
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getVillagerType
protected int getVillagerType(int var1)
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