Class PlayerController

    • Field Detail

      • isInTestMode

        public boolean isInTestMode
    • Constructor Detail

      • PlayerController

        public PlayerController​(Minecraft var1)
    • Method Detail

      • onWorldChange

        public void onWorldChange​(World world)
      • clickBlock

        public abstract void clickBlock​(int i,
                                        int j,
                                        int k,
                                        int l)
      • onPlayerDestroyBlock

        public boolean onPlayerDestroyBlock​(int var1,
                                            int var2,
                                            int var3,
                                            int var4)
      • onPlayerDamageBlock

        public abstract void onPlayerDamageBlock​(int i,
                                                 int j,
                                                 int k,
                                                 int l)
      • resetBlockRemoving

        public abstract void resetBlockRemoving()
      • setPartialTime

        public void setPartialTime​(float f)
      • getBlockReachDistance

        public abstract float getBlockReachDistance()
      • flipPlayer

        public void flipPlayer​(Player entityplayer)
      • updateController

        public void updateController()
      • shouldDrawHUD

        public abstract boolean shouldDrawHUD()
      • func_6473_b

        public void func_6473_b​(Player var1)
      • onPlayerRightClick

        public abstract boolean onPlayerRightClick​(Player entityplayer,
                                                   World world,
                                                   ItemStack itemstack,
                                                   int i,
                                                   int j,
                                                   int k,
                                                   int l)
      • createPlayer

        public Player createPlayer​(World var1)
      • interactWithEntity

        public void interactWithEntity​(Player var1,
                                       Entity var2)
      • attackEntity

        public void attackEntity​(Player var1,
                                 Entity var2)
      • windowClick

        public ItemStack windowClick​(int var1,
                                     int var2,
                                     int var3,
                                     boolean var4,
                                     Player var5)
      • syncCachedInventoryPackets

        public void syncCachedInventoryPackets()
      • func_20086_a

        public void func_20086_a​(int var1,
                                 Player var2)
      • func_40593_a

        public void func_40593_a​(int i,
                                 int j)
      • func_35643_e

        public boolean func_35643_e()
      • onStoppedUsingItem

        public void onStoppedUsingItem​(Player var1)
      • func_35642_f

        public boolean func_35642_f()
      • isNotCreative

        public boolean isNotCreative()
      • isInCreativeMode

        public boolean isInCreativeMode()
      • extendedReach

        public boolean extendedReach()
      • sendSlotPacket

        public void sendSlotPacket​(ItemStack itemstack,
                                   int i)
      • func_35639_a

        public void func_35639_a​(ItemStack itemstack)