Package net.minecraft.src
Class PlayerControllerMP
- java.lang.Object
-
- net.minecraft.src.PlayerController
-
- net.minecraft.src.PlayerControllerMP
-
@Client public class PlayerControllerMP extends PlayerController
-
-
Field Summary
-
Fields inherited from class net.minecraft.src.PlayerController
isInTestMode, mc
-
-
Constructor Summary
Constructors Constructor Description PlayerControllerMP(Minecraft var1, NetClientHandler var2)
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
attackEntity(Player var1, Entity var2)
void
clickBlock(int var1, int var2, int var3, int var4)
Player
createPlayer(World var1)
boolean
extendedReach()
void
flipPlayer(Player var1)
void
func_20086_a(int var1, Player var2)
void
func_35639_a(ItemStack var1)
boolean
func_35642_f()
void
func_40593_a(int var1, int var2)
float
getBlockReachDistance()
void
interactWithEntity(Player var1, Entity var2)
boolean
isInCreativeMode()
boolean
isNotCreative()
void
onPlayerDamageBlock(int var1, int var2, int var3, int var4)
boolean
onPlayerDestroyBlock(int var1, int var2, int var3, int var4)
boolean
onPlayerRightClick(Player var1, World var2, ItemStack var3, int var4, int var5, int var6, int var7)
void
onStoppedUsingItem(Player var1)
void
onWorldChange(World var1)
void
resetBlockRemoving()
void
sendSlotPacket(ItemStack var1, int var2)
boolean
sendUseItem(Player var1, World var2, ItemStack var3)
void
setCreative(boolean var1)
void
setPartialTime(float var1)
boolean
shouldDrawHUD()
void
syncCachedInventoryPackets()
void
updateController()
ItemStack
windowClick(int var1, int var2, int var3, boolean var4, Player var5)
-
Methods inherited from class net.minecraft.src.PlayerController
func_35643_e, func_6473_b
-
-
-
-
Constructor Detail
-
PlayerControllerMP
public PlayerControllerMP(Minecraft var1, NetClientHandler var2)
-
-
Method Detail
-
setCreative
public void setCreative(boolean var1)
-
flipPlayer
public void flipPlayer(Player var1)
- Overrides:
flipPlayer
in classPlayerController
-
shouldDrawHUD
public boolean shouldDrawHUD()
- Specified by:
shouldDrawHUD
in classPlayerController
-
onPlayerDestroyBlock
public boolean onPlayerDestroyBlock(int var1, int var2, int var3, int var4)
- Overrides:
onPlayerDestroyBlock
in classPlayerController
-
clickBlock
public void clickBlock(int var1, int var2, int var3, int var4)
- Specified by:
clickBlock
in classPlayerController
-
resetBlockRemoving
public void resetBlockRemoving()
- Specified by:
resetBlockRemoving
in classPlayerController
-
onPlayerDamageBlock
public void onPlayerDamageBlock(int var1, int var2, int var3, int var4)
- Specified by:
onPlayerDamageBlock
in classPlayerController
-
setPartialTime
public void setPartialTime(float var1)
- Overrides:
setPartialTime
in classPlayerController
-
getBlockReachDistance
public float getBlockReachDistance()
- Specified by:
getBlockReachDistance
in classPlayerController
-
onWorldChange
public void onWorldChange(World var1)
- Overrides:
onWorldChange
in classPlayerController
-
updateController
public void updateController()
- Overrides:
updateController
in classPlayerController
-
onPlayerRightClick
public boolean onPlayerRightClick(Player var1, World var2, ItemStack var3, int var4, int var5, int var6, int var7)
- Specified by:
onPlayerRightClick
in classPlayerController
-
sendUseItem
public boolean sendUseItem(Player var1, World var2, ItemStack var3)
- Overrides:
sendUseItem
in classPlayerController
-
createPlayer
public Player createPlayer(World var1)
- Overrides:
createPlayer
in classPlayerController
-
attackEntity
public void attackEntity(Player var1, Entity var2)
- Overrides:
attackEntity
in classPlayerController
-
interactWithEntity
public void interactWithEntity(Player var1, Entity var2)
- Overrides:
interactWithEntity
in classPlayerController
-
windowClick
public ItemStack windowClick(int var1, int var2, int var3, boolean var4, Player var5)
- Overrides:
windowClick
in classPlayerController
-
func_40593_a
public void func_40593_a(int var1, int var2)
- Overrides:
func_40593_a
in classPlayerController
-
sendSlotPacket
public void sendSlotPacket(ItemStack var1, int var2)
- Overrides:
sendSlotPacket
in classPlayerController
-
func_35639_a
public void func_35639_a(ItemStack var1)
- Overrides:
func_35639_a
in classPlayerController
-
syncCachedInventoryPackets
public void syncCachedInventoryPackets()
- Overrides:
syncCachedInventoryPackets
in classPlayerController
-
func_20086_a
public void func_20086_a(int var1, Player var2)
- Overrides:
func_20086_a
in classPlayerController
-
onStoppedUsingItem
public void onStoppedUsingItem(Player var1)
- Overrides:
onStoppedUsingItem
in classPlayerController
-
func_35642_f
public boolean func_35642_f()
- Overrides:
func_35642_f
in classPlayerController
-
isNotCreative
public boolean isNotCreative()
- Overrides:
isNotCreative
in classPlayerController
-
isInCreativeMode
public boolean isInCreativeMode()
- Overrides:
isInCreativeMode
in classPlayerController
-
extendedReach
public boolean extendedReach()
- Overrides:
extendedReach
in classPlayerController
-
-