Class Vec3D


  • public class Vec3D
    extends java.lang.Object
    • Field Detail

      • xCoord

        public double xCoord
      • yCoord

        public double yCoord
      • zCoord

        public double zCoord
    • Method Detail

      • createVectorHelper

        public static Vec3D createVectorHelper​(double var0,
                                               double var2,
                                               double var4)
      • clearVectorList

        @Client
        public static void clearVectorList()
      • initialize

        public static void initialize()
      • createVector

        public static Vec3D createVector​(double var0,
                                         double var2,
                                         double var4)
      • normalize

        public Vec3D normalize()
      • dotProduct

        public double dotProduct​(Vec3D par1Vec3D)
      • addVector

        public Vec3D addVector​(double var1,
                               double var3,
                               double var5)
      • distanceTo

        public double distanceTo​(Vec3D par1Vec3D)
      • squareDistanceTo

        public double squareDistanceTo​(Vec3D par1Vec3D)
      • squareDistanceTo

        public double squareDistanceTo​(double var1,
                                       double var3,
                                       double var5)
      • lengthVector

        public double lengthVector()
      • getIntermediateWithXValue

        public Vec3D getIntermediateWithXValue​(Vec3D par1Vec3D,
                                               double var2)
      • getIntermediateWithYValue

        public Vec3D getIntermediateWithYValue​(Vec3D par1Vec3D,
                                               double var2)
      • getIntermediateWithZValue

        public Vec3D getIntermediateWithZValue​(Vec3D par1Vec3D,
                                               double var2)
      • toString

        public java.lang.String toString()
        Overrides:
        toString in class java.lang.Object
      • rotateAroundX

        public void rotateAroundX​(float var1)
      • rotateAroundY

        public void rotateAroundY​(float var1)