Package net.minecraft.src
Class RenderIronGolem
- java.lang.Object
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- net.minecraft.src.Render
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- net.minecraft.src.RenderLiving
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- net.minecraft.src.RenderIronGolem
 
 
 
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 @Client public class RenderIronGolem extends RenderLiving 
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Field Summary- 
Fields inherited from class net.minecraft.src.RenderLivingmainModel, renderPassModel
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Fields inherited from class net.minecraft.src.RenderrenderBlocks, renderManager, shadowOpaque, shadowSize
 
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Constructor SummaryConstructors Constructor Description RenderIronGolem()
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Method SummaryAll Methods Instance Methods Concrete Methods Modifier and Type Method Description voiddoRender(Entity var1, double var2, double var4, double var6, float var8, float var9)voiddoRenderLiving(LivingEntity var1, double var2, double var4, double var6, float var8, float var9)protected voidfunc_48419_a(IronGolem var1, float var2)protected voidfunc_48420_a(IronGolem var1, float var2, float var3, float var4)voidfunc_48421_a(IronGolem var1, double var2, double var4, double var6, float var8, float var9)protected voidrenderEquippedItems(LivingEntity var1, float var2)protected voidrotateCorpse(LivingEntity var1, float var2, float var3, float var4)- 
Methods inherited from class net.minecraft.src.RenderLivinggetColorMultiplier, getDeathMaxRotation, handleRotationFloat, inheritRenderPass, passSpecialRender, preRenderCallback, renderLivingAt, renderLivingLabel, renderModel, renderSwingProgress, setRenderPassModel, shouldRenderPass
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Methods inherited from class net.minecraft.src.RenderdoRenderShadowAndFire, getFontRendererFromRenderManager, loadDownloadableImageTexture, loadTexture, renderAABB, renderOffsetAABB, setRenderManager
 
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Method Detail- 
func_48421_apublic void func_48421_a(IronGolem var1, double var2, double var4, double var6, float var8, float var9) 
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func_48420_aprotected void func_48420_a(IronGolem var1, float var2, float var3, float var4) 
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func_48419_aprotected void func_48419_a(IronGolem var1, float var2) 
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renderEquippedItemsprotected void renderEquippedItems(LivingEntity var1, float var2) - Overrides:
- renderEquippedItemsin class- RenderLiving
 
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rotateCorpseprotected void rotateCorpse(LivingEntity var1, float var2, float var3, float var4) - Overrides:
- rotateCorpsein class- RenderLiving
 
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doRenderLivingpublic void doRenderLiving(LivingEntity var1, double var2, double var4, double var6, float var8, float var9) - Overrides:
- doRenderLivingin class- RenderLiving
 
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doRenderpublic void doRender(Entity var1, double var2, double var4, double var6, float var8, float var9) - Overrides:
- doRenderin class- RenderLiving
 
 
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