Package net.minecraft.src
Class RenderVillager
- java.lang.Object
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- net.minecraft.src.Render
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- net.minecraft.src.RenderLiving
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- net.minecraft.src.RenderVillager
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@Client public class RenderVillager extends RenderLiving
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Field Summary
Fields Modifier and Type Field Description protected ModelVillager
field_40295_c
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Fields inherited from class net.minecraft.src.RenderLiving
mainModel, renderPassModel
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Fields inherited from class net.minecraft.src.Render
renderBlocks, renderManager, shadowOpaque, shadowSize
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Constructor Summary
Constructors Constructor Description RenderVillager()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
doRender(Entity var1, double var2, double var4, double var6, float var8, float var9)
void
doRenderLiving(LivingEntity var1, double var2, double var4, double var6, float var8, float var9)
protected void
func_40290_a(Villager entityvillager, double d, double d1, double d2)
protected void
func_40291_a(Villager var1, float var2)
protected void
func_40292_b(Villager var1, float var2)
protected int
func_40293_a(Villager var1, int var2, float var3)
protected void
passSpecialRender(LivingEntity var1, double var2, double var4, double var6)
protected void
preRenderCallback(LivingEntity var1, float var2)
protected void
renderEquippedItems(LivingEntity var1, float var2)
void
renderVillager(Villager var1, double var2, double var4, double var6, float var8, float var9)
protected int
shouldRenderPass(LivingEntity var1, int var2, float var3)
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Methods inherited from class net.minecraft.src.RenderLiving
getColorMultiplier, getDeathMaxRotation, handleRotationFloat, inheritRenderPass, renderLivingAt, renderLivingLabel, renderModel, renderSwingProgress, rotateCorpse, setRenderPassModel
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Methods inherited from class net.minecraft.src.Render
doRenderShadowAndFire, getFontRendererFromRenderManager, loadDownloadableImageTexture, loadTexture, renderAABB, renderOffsetAABB, setRenderManager
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Field Detail
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field_40295_c
protected ModelVillager field_40295_c
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Method Detail
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func_40293_a
protected int func_40293_a(Villager var1, int var2, float var3)
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renderVillager
public void renderVillager(Villager var1, double var2, double var4, double var6, float var8, float var9)
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func_40290_a
protected void func_40290_a(Villager entityvillager, double d, double d1, double d2)
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func_40291_a
protected void func_40291_a(Villager var1, float var2)
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func_40292_b
protected void func_40292_b(Villager var1, float var2)
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passSpecialRender
protected void passSpecialRender(LivingEntity var1, double var2, double var4, double var6)
- Overrides:
passSpecialRender
in classRenderLiving
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preRenderCallback
protected void preRenderCallback(LivingEntity var1, float var2)
- Overrides:
preRenderCallback
in classRenderLiving
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shouldRenderPass
protected int shouldRenderPass(LivingEntity var1, int var2, float var3)
- Overrides:
shouldRenderPass
in classRenderLiving
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renderEquippedItems
protected void renderEquippedItems(LivingEntity var1, float var2)
- Overrides:
renderEquippedItems
in classRenderLiving
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doRenderLiving
public void doRenderLiving(LivingEntity var1, double var2, double var4, double var6, float var8, float var9)
- Overrides:
doRenderLiving
in classRenderLiving
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doRender
public void doRender(Entity var1, double var2, double var4, double var6, float var8, float var9)
- Overrides:
doRender
in classRenderLiving
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